Simple Wx template won't compile under Windows

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ruuddb
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Simple Wx template won't compile under Windows

Post by ruuddb » Mon Jan 14, 2013 2:37 pm

Hello,

I've been trying to build a the simple Wx template project supplied with CodeLite
under Windows XP .

Also tried a previous version, but still no success.

I used: New Project -> GUI, Executable( wxWidgets + wxFB frame )

When building, I get the following error:
D:/CodeLiteTest/test1/gui.h:11:21: fatal error: wx/intl.h: No such file or directory

CodeLite version: 4.1.5770
All compiler include directories seem to be ok.

If I run the compiler commands from the command line:
mingw32-make.exe -e -j 2 -f Test_wsp.mk

the output is:
.....
mingw32-make[1]: Entering directory 'd:/CodeLiteTest/test1'
/usr/bin/sh: makedir: command not found
and make is being stopped

It seems there are still some Linux commands being used?

What is going wrong and hiw can I solve this?

Regards,

Ruud

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Re: Simple Wx template won't compile under Windows

Post by Jarod42 » Mon Jan 14, 2013 3:19 pm

What is the output of

Code: Select all

wx-config --cxxflags
According to Re: codelite 4.1 is available
Have you try to replace wx-config by this one wx-config.7z.

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Re: Simple Wx template won't compile under Windows

Post by eranif » Mon Jan 14, 2013 3:37 pm

ruuddb wrote:/usr/bin/sh: makedir: command not found
Make sure that you are not using MSYS/CYWGIN

Native MinGW (no MSYS) should not be using /usr/bin/make

Also, try setting the environment variable (within codelite):

Code: Select all

CMD=cmd.exe
Also, see this:
http://forums.codelite.org/viewtopic.ph ... HELL#p8017

Eran
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Re: Simple Wx template won't compile under Windows

Post by ruuddb » Mon Jan 14, 2013 4:35 pm

Hello,

I tried several thing ( but NOT replacing wx-config yet ).

running wx-config --cxxflags gave:
"wx-config Warning: Multiple compiled configurations of wxWidgets have been detec
ted.
Using first detected version by default.

Please use the --wxcfg flag (as in wx-config --wxcfg=gcc_dll\mswud)
or set the environment variable WXCFG (as in WXCFG=gcc_dll\mswud)
to specify which configuration exactly you want to use.
-mthreads -DHAVE_W32API_H -D__WXMSW__ -DNDEBUG -D_UNICODE -IC:\ProgCodeLite\wxWi
dgets\lib\gcc_dll\mswu -IC:\ProgCodeLite\wxWidgets\include -DWXUSINGDLL -Wno-cto
r-dtor-privacy -pipe -fmessage-length=0 -fno-keep-inline-dllexport

C:\Documents and Settings\ruuddb>wx-config --cxxflags > c:\output
wx-config Warning: Multiple compiled configurations of wxWidgets have been detec
ted.
Using first detected version by default.

Please use the --wxcfg flag (as in wx-config --wxcfg=gcc_dll\mswud)
or set the environment variable WXCFG (as in WXCFG=gcc_dll\mswud)
to specify which configuration exactly you want to use."

There is another application installed on my system that also uses wxWidgets, so
that is possible.

So I added an envrionment variable:
WXCFG=gcc_dll\mswud

then the output becomes:
-mthreads -DHAVE_W32API_H -D__WXMSW__ -D__WXDEBUG__ -D_UNICODE -IC:\ProgCodeLite
\wxWidgets\lib\gcc_dll\mswud -IC:\ProgCodeLite\wxWidgets\include -DWXUSINGDLL -W
no-ctor-dtor-privacy -pipe -fmessage-length=0 -fno-keep-inline-dllexport


Trying to build the sample project within CodeLite results in the same error.
( also adding CMD=cmd.exe as environment var in CodeLite didn't change anything )

Running the compiler from the command line again:

mingw32-make.exe -e -j 2 -f Test_wsp.mk

----------Building project:[ test1 - Debug ]----------
mingw32-make[1]: Entering directory `d:/CodeLiteTest/test1'
g++ -c "D:/CodeLiteTest/test1/gui.cpp" -g -O0 -Wall -mthreads -DHAVE_W32API_H
-D__WXMSW__ -D__WXDEBUG__ -D_UNICODE -IC:\ProgCodeLite\wxWidgets\lib\gcc_dll\msw
ud -IC:\ProgCodeLite\wxWidgets\include -DWXUSINGDLL -Wno-ctor-dtor-privacy -pipe
-fmessage-length=0 -fno-keep-inline-dllexport -D__WX__ -o ./Debug/gui.o -I.

cc1plus.exe: error: unrecognized command line option "-fno-keep-inline-dllexport
"
mingw32-make[1]: *** [Debug/gui.o] Error 1
mingw32-make[1]: Leaving directory `d:/CodeLiteTest/test1'
mingw32-make.exe: *** [All] Error 2

So this results in a command line error.

Regards,

Ruud

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Re: Simple Wx template won't compile under Windows

Post by eranif » Mon Jan 14, 2013 4:47 pm

You have a conflicting installation on your machines
your compiler can not recognize the flag: "-fno-keep-inline-dllexport"

Which g++ version are you using?
Make sure that the proper one is being used by codelite
Do you have cygwin or msys installation on your machine? if you do make sure they don't conflict

Try installing a more recent version of g++, for example the one that comes with codelite.
Why don't you install codelite that comes with g++ / wx / mingw? it will solve you many problems
http://sourceforge.net/projects/codelit ... e/download

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Re: Simple Wx template won't compile under Windows

Post by ruuddb » Mon Jan 14, 2013 6:12 pm

That is exactly what I'm doing. Since I wanted to start from a "known working environment".

I have downloaded from http://sourceforge.net/projects/codelit ... e/download

Then I created a new workspace.
Then I created a new project using vwWidgets.
then press F7 and the output is:

----------Build Started--------
C:\WINDOWS\system32\cmd.exe /c ""mingw32-make.exe" -e -j 2 -f "test_wsp.mk""
----------Building project:[ test - Debug ]----------
mingw32-make[1]: Entering directory `d:/CodeLiteTest/test'
g++ -c "D:/CodeLiteTest/test/gui.cpp" -g -O0 -Wall -mthreads -DHAVE_W32API_H -D__WXMSW__ -D__WXDEBUG__ -D_UNICODE -IC:\ProgCodeLite\wxWidgets-2.9.4\lib\gcc_dll\mswud -IC:\ProgCodeLite\wxWidgets-2.9.4\include -DWXUSINGDLL -Wno-ctor-dtor-privacy -pipe -fmessage-length=0 -fno-keep-inline-dllexport -D__WX__ -o ./Debug/gui.o -I.
g++ -c "D:/CodeLiteTest/test/main.cpp" -g -O0 -Wall -mthreads -DHAVE_W32API_H -D__WXMSW__ -D__WXDEBUG__ -D_UNICODE -IC:\ProgCodeLite\wxWidgets-2.9.4\lib\gcc_dll\mswud -IC:\ProgCodeLite\wxWidgets-2.9.4\include -DWXUSINGDLL -Wno-ctor-dtor-privacy -pipe -fmessage-length=0 -fno-keep-inline-dllexport -D__WX__ -o ./Debug/main.o -I.
In file included from D:/CodeLiteTest/test/gui.cpp:8:0:
D:/CodeLiteTest/test/gui.h:11:21: fatal error: wx/intl.h: No such file or directory
compilation terminated.
In file included from D:/CodeLiteTest/test/main.cpp:14:0:
D:/CodeLiteTest/test/main.h:18:19: fatal error: wx/wx.h: No such file or directory
compilation terminated.
mingw32-make[1]: *** [Debug/main.o] Error 1
mingw32-make[1]: *** Waiting for unfinished jobs....
mingw32-make[1]: *** [Debug/gui.o] Error 1
test.mk:98: recipe for target `Debug/main.o' failed
test.mk:90: recipe for target `Debug/gui.o' failed
mingw32-make[1]: Leaving directory `d:/CodeLiteTest/test'
mingw32-make.exe: *** [All] Error 2
test_wsp.mk:4: recipe for target `All' failed
----------Build Ended----------
2 errors, 0 warnings


So, still no success.

wx-config keeps complaining aobu tmultiple instances, but I have uninstalled every program of
which I know it;s using vxwidgets.

Regards,

Ruud

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Re: Simple Wx template won't compile under Windows

Post by eranif » Mon Jan 14, 2013 7:43 pm

The build looks fine, it means that your g++ is not what you think is running

Assuming that you have wxWidgets installed at C:\ProgCodeLite\wxWidgets-2.9.4, your g++ does not understand backslashes
this can only happen if you have *another* g++ installed which belonhs to MSYS or CYGWIN

You need to tell codelite to use the *correct* g++.
TO check which g++ is used by codelite:

- Open gui.cpp in codelite
- Right click on the tab label of gui.cpp
- Select the option 'Open shell at file path'
- a CMD window will open, type: which g++

Please paste the output here

To point codelite's to the correct g++:
settings -> environment variable

add this line:

Code: Select all

PATH=C:\Path\to\mingw\bin;$(PATH)
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Re: Simple Wx template won't compile under Windows

Post by ruuddb » Tue Jan 15, 2013 12:57 am

Hello Eran,

Thank you. The solution was to re-arrange my PATH variable.

I now can build and run the example.

Regards,

Ruud

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