Eran
As I'm giving an eye to Qt, and as I don't like Qt Creator (which lack symbol view), I try your QMakePlugin. I followed your tutorial, and I'm facing the following problem :
1 - I defined a QMake configuration : MyQMake : C:\Qt\2009.03\qt\bin\qmake.exe, win32-g++, C:\Qt\2009.03\
2 - I created a new QMake based project, using Plugins -> QMake -> New qmake based project
-> The project doesn't contain any file (with gui and console)
First try with QMakePlugin
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First try with QMakePlugin
Jérémie
- eranif
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Re: First try with QMakePlugin
Its not a problem - the project indeed does not contain any files..
Other than that, did you find other problems?
Try adding a file manually, and see if it compiles
Other than that, did you find other problems?
Try adding a file manually, and see if it compiles
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Re: First try with QMakePlugin
OK, I thought you provided some templates... Now, everything is fine.
I think it could be usefull to add (like wxFormBuilder plugin) a menu when right clic on a ui file, to open Designer. If you don't want to spend time on this, may be I will find time to implement it (tell me).
Yes : Go to project settings, Qmake tab, and add another lib (for example) : QT += sql. I'm facing a very strange behaviour with the cursor jumping and adding spaces at the end of the line when tapping insideOther than that, did you find other problems?
I think it could be usefull to add (like wxFormBuilder plugin) a menu when right clic on a ui file, to open Designer. If you don't want to spend time on this, may be I will find time to implement it (tell me).
Jérémie
- eranif
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Re: First try with QMakePlugin
Actually, one of the last changes I did for the plugins, is by adding this event: wxEVT_TREE_ITEM_FILE_ACTIVATEDjfouche wrote:I think it could be usefull to add (like wxFormBuilder plugin) a menu when right clic on a ui file, to open Designer. If you don't want to spend time on this, may be I will find time to implement it (tell me).
Which tells the plugins that an item in the file or explorer tree is being activated and whether they want to override the default opening, so as a result of this change (and in addition to the menu entry) you can now open wxFB file by d-clicking it or hitting ENTER.
I will do the same for .ui files
Eran
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