CodeLite + MacOsx Debugging - GDB

General questions regarding the usage of CodeLite
evstevemd
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CodeLite + MacOsx Debugging - GDB

Post by evstevemd »

I'm coming from Windows/Linux background and am porting my app to OSX.
I have come to the problem on how to install GDB. It seems an elite task and not for the faint hearted.
Since some here develop on MacOSX, how do you manage such problem? What do you use for your project as toolchain in MacOSX?

Note: Compile goes fine but debugging fails. After all I have done all I have is:

Code: Select all

Unable to find Mach task port for process-id 3938: (os/kern) failure (0x5).
 (please check gdb is codesigned - see taskgated(8))

CodeLite 15.x
CodeLite is awesome, I just Love it!

evstevemd
CodeLite Guru
Posts: 352
Joined: Sun Nov 29, 2009 7:36 pm
Genuine User: Yes
IDE Question: C++
Contact:

Re: CodeLite + MacOsx Debugging - GDB

Post by evstevemd »

I found an answer here. All the answers I read from internet failed to mention one step, that is:
Finally, in the view, double-click on the new certificate, and set "When using this certificate" to "Always Trust"

CodeLite 15.x
CodeLite is awesome, I just Love it!

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