Hi,
I try to execute my project on MacOS terminal instead of CodeLite Built-in terminal... So, I go to the Preference -> Terminal, and un-check "User CodeLite built-in in terminal emulator"...
But doesn't run on MacOS Terminal... I try to set the path o terminal on Command input, but same problem.. doesn't run... always show CodeLite Builtin..
How can I do that?
Thanks!
How to execute my project into MacOS default terminal?
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- CodeLite Curious
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- eranif
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Re: How to execute my project into MacOS default terminal?
This does not work on OSX.
IIRC, the problem with the native terminal is that there is no way to make it on top of CodeLite when launched - it always remains hidden
Eran
IIRC, the problem with the native terminal is that there is no way to make it on top of CodeLite when launched - it always remains hidden
Eran
Make sure you have read the HOW TO POST thread
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- CodeLite Curious
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Re: How to execute my project into MacOS default terminal?
Ok, but there`s another way, to not use the codelite terminal?
Because, my problem is: When I use a projector...and show to my students the terminal... on my "second sreen" , my projector screen... if a disconnected the projector without get back the terminal screen to the Macbook screen, I can't use terminal again.. I can't see the terminal..
Because, my problem is: When I use a projector...and show to my students the terminal... on my "second sreen" , my projector screen... if a disconnected the projector without get back the terminal screen to the Macbook screen, I can't use terminal again.. I can't see the terminal..
- eranif
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Re: How to execute my project into MacOS default terminal?
Does your program requires a terminal? or is it a GUI one?
Eran
Eran
Make sure you have read the HOW TO POST thread
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- CodeLite Curious
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Re: How to execute my project into MacOS default terminal?
Require just a terminal... I`m not using GUI.