Ah, I see - thank you.
But presumably you are able to make this work on your configuration of Windows / Mingw / GDB?
Please could you let me know which those are because so far every configuration I tried seems to fail.
Breakpoints not firing on Windows 10
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Re: Breakpoints not firing on Windows 10
I am using TDM GCC + its gdb and it works...
Eran
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Re: Breakpoints not firing on Windows 10
So I tried the following:
1. Installed TDM-GCC using tdm-gcc-5.1.0-3.exe from http://tdm-gcc.tdragon.net/download.
2. Downloaded the latest wxWidgets from Git (git clone https://github.com/wxWidgets/wxWidgets.git) and built it using TDM-GCC.
3. Rebuilt my test app using TDM-GCC.
4. Tried debugging with the TDM-GCC gdb32.exe (both in <TDM-GCC>\bin and <TDM-GCC>\gdb32\bin\).
Unfortunately I am still having exactly the same problem.
Do you get the "Successfully set breakpoint " message when the program is currently running?
1. Installed TDM-GCC using tdm-gcc-5.1.0-3.exe from http://tdm-gcc.tdragon.net/download.
2. Downloaded the latest wxWidgets from Git (git clone https://github.com/wxWidgets/wxWidgets.git) and built it using TDM-GCC.
3. Rebuilt my test app using TDM-GCC.
4. Tried debugging with the TDM-GCC gdb32.exe (both in <TDM-GCC>\bin and <TDM-GCC>\gdb32\bin\).
Unfortunately I am still having exactly the same problem.
Do you get the "Successfully set breakpoint " message when the program is currently running?
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Re: Breakpoints not firing on Windows 10
Just by way of a belated follow up.
I have switched to using a non-TDM build so I can use g++ v5.3 and debugging is now working perfectly!
I have switched to using a non-TDM build so I can use g++ v5.3 and debugging is now working perfectly!