Installation on Mac OSX - Not Able to make codelite working

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nealcaffrey
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Installation on Mac OSX - Not Able to make codelite working

Post by nealcaffrey » Tue Jun 21, 2016 7:51 pm

Hi everybody
I'm a young Student. I've tried several times installing codelite on my Mac OSX computer, however I didn't manage to make it correctly working.
I Followed the few lines of instructions on codelite website (Note: I don't need to create wxCrafter apps):
1)I installed the latest version of XCode
2)I installed Codelite (OSX latest stable version)
3)I made the "Scan Computer for Existing Compilers" and it found the compilers
4)I created a New Workspace and a New Project

I wrote few code lines (C Language) and compiled. When I Build and Run the program it seems to function (but it doesn't indeed) and when I try to Debug an ERROR message appears "Failed to locate Gdb' at Gdb!"

Yeah! I know that there's a lot of discussion about that problem, but none of the solutions proposed, solved my problem.

Please, Could you tell me How to correctly Install Codelite on my MAC OSX? I need only the basic functions in order to be able to pass the C Language Exam next month..

I really need your help!

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eranif
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Re: Installation on Mac OSX - Not Able to make codelite work

Post by eranif » Tue Jun 21, 2016 9:49 pm

On OSX the default debugger is LLDB and _not_ GDB
Open the project settings->general page->Debugger section->LLDB debugger

Eran
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nealcaffrey
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Re: Installation on Mac OSX - Not Able to make codelite work

Post by nealcaffrey » Wed Jun 22, 2016 10:15 pm

Thank you very much! I solved the problem!
:D

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