How to add additional lib to IDE

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samsam598
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How to add additional lib to IDE

Post by samsam598 »

Greetings!

My workspace is under windows xp sp3.My wx is 2.9.2 daily snapshot built with build=release SHARED=0 MONOLITHIC=1 UNICODE=1.Additionally I set the wxUSE_GRAPHICS_CONTEXT to 1 to enable new 2D drawing api.
When I use C::B to buid my test app,it is ok to compile just add libgdi32.a to the linker setting.I have gdi/gdiplus support (headers and *.a)in my MinGW(gcc 4.4.5).But when I configure codelite to build my test program whenever I use GraphicsContext or not,the IDE asks for gdi32plus.I passed libgdiplus.a to the corresponding linker and pass the path to lib path to the active project settings.But it does not work.Whatever I tried,the compiler still complaint "not found -lgdiplus".

I also built several other wx libs such as wxSqlite3,advtable,freechart,wxPDFdoc,etc.So my question is :
How to make all these stuffs work under codelite(not found gdiplus,work with wxSqlite3....)

Thanks for your help in advance.

Best regards,
Sam
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eranif
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Re: How to add additional lib to IDE

Post by eranif »

samsam598 wrote:"not found -lgdiplus"
I thought the library name is gdiplus32

Also:
http://codelite.org/forum/viewtopic.php?f=3&t=804#p3562

Eran
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samsam598
CodeLite Curious
Posts: 3
Joined: Sat May 28, 2011 8:31 pm
Genuine User: Yes
IDE Question: c++
Contact:

Re: How to add additional lib to IDE

Post by samsam598 »

eranif wrote:
samsam598 wrote:"not found -lgdiplus"
I thought the library name is gdiplus32

Also:
http://codelite.org/forum/viewtopic.php?f=3&t=804#p3562

Eran
The library name is gdiplus.

I solved the issue with the help of this post:
http://codelite.org/forum/viewtopic.php?f=11&t=1154

Thanks for the help.
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