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Opengl configuration on codelite

Posted: Tue Jul 23, 2013 12:18 pm
by s7acker
Hello,

I would like to use codelite to dev opengl applications, I already have a working project on MS-VC++ 2010 which I would like to import but the built in import is not working very well.. (not at all actualy :cry: ) so I belive I should copy paste the code into a new .cpp file.
but the problem is: I cant seem to be able to get codelite to compile my source code although I set it to use the VC++ compiler and set the include and lib paths accordingly... any help would be gr8ly appreciated! I love using codelite and would like to continue using it in the project as well :mrgreen:

Re: Opengl configuration on codelite

Posted: Tue Jul 23, 2013 3:06 pm
by eranif
You need to provide more information, please read this:

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Eran