Opengl configuration on codelite
Posted: Tue Jul 23, 2013 12:18 pm
Hello,
I would like to use codelite to dev opengl applications, I already have a working project on MS-VC++ 2010 which I would like to import but the built in import is not working very well.. (not at all actualy ) so I belive I should copy paste the code into a new .cpp file.
but the problem is: I cant seem to be able to get codelite to compile my source code although I set it to use the VC++ compiler and set the include and lib paths accordingly... any help would be gr8ly appreciated! I love using codelite and would like to continue using it in the project as well
I would like to use codelite to dev opengl applications, I already have a working project on MS-VC++ 2010 which I would like to import but the built in import is not working very well.. (not at all actualy ) so I belive I should copy paste the code into a new .cpp file.
but the problem is: I cant seem to be able to get codelite to compile my source code although I set it to use the VC++ compiler and set the include and lib paths accordingly... any help would be gr8ly appreciated! I love using codelite and would like to continue using it in the project as well