When I build codelite on macOs 10.13.6 according the directive on GitHub,
these 2 error occurred :
/Users/myusrid/Downloads/codelite-master/CodeLite/clConsoleCodeLiteTerminal.cpp:119:29: error: no member named 'wxStringTokenize' in the global namespace
wxArrayString lines = ::wxStringTokenize(psOutput, "\n", wxTOKEN_STRTOK);
~~^
/Users/myusrid/Downloads/codelite-master/CodeLite/clConsoleCodeLiteTerminal.cpp:119:62: error: use of undeclared identifier 'wxTOKEN_STRTOK'
wxArrayString lines = ::wxStringTokenize(psOutput, "\n", wxTOKEN_STRTOK);
^
2 errors generated.
make[2]: *** [CodeLite/CMakeFiles/libcodelite.dir/clConsoleCodeLiteTerminal.cpp.o] Error 1
make[2]: *** Waiting for unfinished jobs...
so, how to solve this problem ?
Error on Building Codelite on macos
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Re: Error on Building Codelite on macos
Should be fixed.
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