Looking for advice, not sure how to proceed on this problem
Windows 8 / Codelite 5.3 / wxWidgets 2.9.5
I'm seeing some odd styling when using the wxStyledTextCtrl class, and I don't recall seeing this when using wxWidgets 2.9.4 (although haven't tested this)
It seems easy to recreate ...
1. Create a codelite gui project, wxFrame using wxCrafter
2. Add a wxStyledTextCtrl object
3. Add lines similar to the following to MainFrame.cpp constructor
m_stc13->StyleClearAll();
m_stc13->SetLexer(wxSTC_LEX_CPP);
m_stc13->LoadFile("E:\\Dev\\wxWidgets-2.9.5-full\\samples\\access\\accesstest.cpp");
(The file in the loadfile call needs to contain #ifdef statements)
4. Compile, link and run the program
5. The appearance of statements inside the #ifdef preprocessor block contains odd characters as in the first example (Image1.png)
The appearance improves if the first '#' character is removed as in Image2.png
Any advice on how to make the appearance look better?
Thanks, Colin
wxStyledTextCtrl styling issues
-
- CodeLite Expert
- Posts: 152
- Joined: Fri Jul 15, 2011 2:49 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
wxStyledTextCtrl styling issues
You do not have the required permissions to view the files attached to this post.
-
- CodeLite Enthusiast
- Posts: 22
- Joined: Tue Sep 17, 2013 11:44 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: wxStyledTextCtrl styling issues
This happens to me as well. Still haven't figured out what I'm doing wrong.
- eranif
- CodeLite Plugin
- Posts: 6375
- Joined: Wed Feb 06, 2008 9:29 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: wxStyledTextCtrl styling issues
Try adding this to your wxStyledTextCtrl initialization and see if it helps:
Eran
Code: Select all
stc->SetProperty(wxT("lexer.cpp.track.preprocessor"), "0");
stc->SetProperty(wxT("lexer.cpp.update.preprocessor"), "0");
Make sure you have read the HOW TO POST thread
-
- CodeLite Expert
- Posts: 152
- Joined: Fri Jul 15, 2011 2:49 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: wxStyledTextCtrl styling issues
Many thanks Eran, that works perfectly.
As an aside, I just noticed that wxCrafter suffers from the same issue. If you look at the generated C++ code *and* Crafter has used an #ifdef construct, which happens (I think) if you change a component font ...
As an aside, I just noticed that wxCrafter suffers from the same issue. If you look at the generated C++ code *and* Crafter has used an #ifdef construct, which happens (I think) if you change a component font ...
Code: Select all
#ifdef __WXMSW__
// To get the newer version of the font on MSW, we use font wxSYS_DEFAULT_GUI_FONT with family set to wxFONTFAMILY_TELETYPE
wxFont m_stc13Font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
m_stc13Font.SetFamily(wxFONTFAMILY_TELETYPE);
#else
wxFont m_stc13Font = wxSystemSettings::GetFont(wxSYS_ANSI_FIXED_FONT);
#endif
- eranif
- CodeLite Plugin
- Posts: 6375
- Joined: Wed Feb 06, 2008 9:29 pm
- Genuine User: Yes
- IDE Question: C++
- Contact:
Re: wxStyledTextCtrl styling issues
After you reported your error, I remembered something similar in wxCrafter... so I already fixed that before posting the fix hereColinTaylor wrote:As an aside, I just noticed that wxCrafter suffers from the same issue.
Eran
Make sure you have read the HOW TO POST thread