Building wxWidgets with TDM-GCC-64 for wxCrafter
Posted: Thu Jul 13, 2017 5:08 am
I'm trying to build wxWidgets with TDM-GCC-64 to get wxCrafter to build my projects on CodeLite.
My System:
Everything works until I use the following build command:
How can I output the errors I get to a log file?
I did get this command to work:
*this was fixed because I had two mingw linked to PATH variable*
Secondly
How do I link the lib to Codelite? *out of the tutorials i could find none of them show you how to link libs to Codelite*
Thanks
Sançtion
My System:
- Windows 10 64bit
CodeLite 64Bit
Wxwidgets 64Bit
TDM-GCC-64
Everything works until I use the following build command:
Code: Select all
mingw32-make -j8 -f Makefile.gcc SHARED=1 UNICODE=1 BUILD=release VENDOR=cl CXXFLAGS="-fno-keep-inline-dllexport -std=c++11" MONOLITHIC=1
I did get this command to work:
Code: Select all
mingw32-make -j8 -f Makefile.gcc SHARED=1 UNICODE=1 BUILD=debug VENDOR=cl CXXFLAGS="-fno-keep-inline-dllexport -std=c++11" MONOLITHIC=1
Secondly
How do I link the lib to Codelite? *out of the tutorials i could find none of them show you how to link libs to Codelite*
Thanks
Sançtion