wxCrafter Feedback - popup menu

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ColinTaylor
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wxCrafter Feedback - popup menu

Post by ColinTaylor » Sat Sep 08, 2012 1:51 pm

From now, one topic per post :)

I'd like to add a popup menu to my crafter project (so in the app, I can right click on a component and view the popup menu), but I haven't been able to do this so far in crafter. Any suggestions?

Thanks, Colin

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eranif
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Re: wxCrafter Feedback - popup menu

Post by eranif » Sat Sep 08, 2012 4:29 pm

Not supported atm..

I am adding it on my todo list. hopefully I will release an update in the coming week

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iwbnwif
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Re: wxCrafter Feedback - popup menu

Post by iwbnwif » Sun Aug 18, 2013 8:51 pm

Sorry to revive an old post, but did the ability to create wxMenu's as context (popup) menus make its way into the release version?

If so please can you give a quick explanation on how to use.

Many thanks :D

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eranif
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Re: wxCrafter Feedback - popup menu

Post by eranif » Sun Aug 18, 2013 8:58 pm

iwbnwif wrote:Sorry to revive an old post, but did the ability to create wxMenu's as context (popup) menus make its way into the release version?

If so please can you give a quick explanation on how to use.

Many thanks :D
No. I been busy with porting it wxC/codelite to 2.9.5 and working on the OSX port of codelite (it was released almost a month after codelite 5.2 was released...)

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Re: wxCrafter Feedback - popup menu

Post by iwbnwif » Sun Aug 18, 2013 9:01 pm

Thanks for such a fast reply. Wow, sounds like you have been busy!

If you don't mind, I will add this as a feature request in due course because I really like the way that wxCrafter hooks up all the menu events with "connect" in the wxcrafter.cpp file which makes the derived classes 'clutter free'

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