I checked out the sources of VersionManager and tried to build it, I ran into an error, so while looking at the project settings
I noticed that the 'Debug' version is pointing to the 'DebugUnicode' while it should be pointing to the 'WinDebugUnicode' same for release.
So after modifying this, I also noticed that you defined an environment variable name 'cl' to point to codelite sources - this is the way I would I have done it, the problem is that codelite did not warn me about it (this is the nature of makefiles, non existent evn is like empty string) I only noticed it cause in the include path I saw lines like:
Code: Select all
So I added new 'custom makefile rule' to shout if that environment variable is missing and abort build
Attached is a patch for the workspace and project of VersionManager (to test it, simply remove your 'cl' environment variable and compile)