Problem of using wxWidgets in Windows10
Hi.
Using Project Wizard to build a new wxWidgets GUI project in Windows10,
I need to add two enviroment variables to build a debug version.
wxwin=c:\wxWidgets-3.2.1
wxcfg=gcc_dll\mswud
But if I want to build a release version, I must to modify "wxcfg" variable:
wxcfg=gcc_dll\mswu
Although this enviroment variable can be set separately in project setting, it's still a little tricky.
It's great that if Project Wizard can add the "wxcfg" variable to debug and release in the project file.
<Configuration Name="Debug" CompilerType=........
........
<Environment EnvVarSetName="<Use Defaults>" DbgSetName="<Use Defaults>">
<![CDATA[wxcfg=gcc_dll\mswud]]>
</Environment>
........
CodeLite IDE is very well. Thank you!