Is MacOSX really supported by codelite????
Posted: Fri Oct 26, 2018 4:22 pm
I was so pleased to work with codelite because of MacOSX compatibility and portability to other platforms afterwards. But since some releases, it is getting worse! I'm wondering if there is any test on Mac systems before releasing...
Just 2 examples (v12):
- Weekly build section mentions "OSX 10.11 and later bundle ": You need OSX 10.14 otherwise it is not running, simply rejected by MacOS.
- Last stable release 12.0 does not care about option "not to warn about new version other than stable" anymore, the editor doesn't take into account color settings, navigation not working, mess in files between projects within the workspace, no code snippets anymore and etc...
Really disappointing.
Just 2 examples (v12):
- Weekly build section mentions "OSX 10.11 and later bundle ": You need OSX 10.14 otherwise it is not running, simply rejected by MacOS.
- Last stable release 12.0 does not care about option "not to warn about new version other than stable" anymore, the editor doesn't take into account color settings, navigation not working, mess in files between projects within the workspace, no code snippets anymore and etc...
Really disappointing.