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How to execute my project into MacOS default terminal?

Posted: Wed Aug 17, 2016 11:48 pm
by fellipeh
Hi,

I try to execute my project on MacOS terminal instead of CodeLite Built-in terminal... So, I go to the Preference -> Terminal, and un-check "User CodeLite built-in in terminal emulator"...


But doesn't run on MacOS Terminal... I try to set the path o terminal on Command input, but same problem.. doesn't run... always show CodeLite Builtin..

How can I do that?

Thanks!

Re: How to execute my project into MacOS default terminal?

Posted: Fri Aug 19, 2016 10:02 pm
by eranif
This does not work on OSX.
IIRC, the problem with the native terminal is that there is no way to make it on top of CodeLite when launched - it always remains hidden

Eran

Re: How to execute my project into MacOS default terminal?

Posted: Wed Aug 24, 2016 9:25 pm
by fellipeh
Ok, but there`s another way, to not use the codelite terminal?

Because, my problem is: When I use a projector...and show to my students the terminal... on my "second sreen" , my projector screen... if a disconnected the projector without get back the terminal screen to the Macbook screen, I can't use terminal again.. I can't see the terminal..

Re: How to execute my project into MacOS default terminal?

Posted: Fri Aug 26, 2016 2:11 pm
by eranif
Does your program requires a terminal? or is it a GUI one?
Eran

Re: How to execute my project into MacOS default terminal?

Posted: Sat Aug 27, 2016 3:53 pm
by fellipeh
Require just a terminal... I`m not using GUI.