GDB and 64-bit executable
Posted: Sun Jan 11, 2015 9:18 pm
I have a project I've created which uses MinGW-w64-4.9.2. When I compile it and go to run it in Codelite I get the error:
When I use the same settings for a 32-bit build using MinGW 4.8.1 with it works properly.
Is there something special I need to do to debug 64-bit programs in Codelite with GDB?
You can see my project settings and what I'm doing by cloning this repository to c:\, and then loading this project:
If you try to compile it you'll need to create the output directory structure (at least C:\libsf_offline\source\vjr\bin\64-bit) and possibly others, or to install other software. I'm not sure of its current "new install and compile" stability (as I appear to be the only one using this project it hasn't been an issue to date ).
Thank you in advance for any assistance.
Code: Select all
Debugger exited with the following error string:
"No executable specified, use 'target exec'."
Is there something special I need to do to debug 64-bit programs in Codelite with GDB?
You can see my project settings and what I'm doing by cloning this repository to c:\, and then loading this project:
Code: Select all
C:\WINDOWS> cd \
C:\> git clone https://github.com/RickCHodgin/libsf.git libsf
// And then open:
C:\libsf\source\vjr\projects\mingw_gcc_codelite\vjr64.workspace
Thank you in advance for any assistance.