GLSL in Codelite
Posted: Tue Sep 23, 2014 5:42 am
My principal development involves C code and OpenGL and, Eran, I'm really happy using Codelite for all of this.
I also work in GLSL some of the time. It would be cool to have GLSL syntax highlighting available in Codelite. This then leads to the idea of having Codelite handle 'evaluation' compilation of GLSL. GLSL is compiled by the GPU's driver through a standard OpenGL interface but is compiled and loaded from source at OpenGL runtime. I have written a small module that handles the OpenGL interface to GLSL code files.
I have no idea how to generate syntax files for Codelite and even less idea about how to make a plugin. There are no good GLSL IDEs available.
I also work in GLSL some of the time. It would be cool to have GLSL syntax highlighting available in Codelite. This then leads to the idea of having Codelite handle 'evaluation' compilation of GLSL. GLSL is compiled by the GPU's driver through a standard OpenGL interface but is compiled and loaded from source at OpenGL runtime. I have written a small module that handles the OpenGL interface to GLSL code files.
I have no idea how to generate syntax files for Codelite and even less idea about how to make a plugin. There are no good GLSL IDEs available.