Building an OpenGL project from Makefile
Posted: Sat Oct 20, 2012 7:00 am
I'm learning OpenGL. I know how to make my program in the Terminal using a Makefile. But how would I have CodeLite invoke my Makefile or otherwise where would I need to put certain flags from my Makefile?
Here's my Makefile:
Here's my Makefile:
Code: Select all
objects = Asteroid.o Bullet.o main.o Projectile.o Ship.o
asteroids: $(objects)
g++ -o asteroids $(objects) -lX11 -lXi -lglut -lGL -lGLU -lm
Asteroid.o: Asteroid.cpp
g++ -c Asteroid.cpp
bullet.o: Bullet.cpp
g++ -c Bullet.cpp
main.o: main.cpp
g++ -c main.cpp
Projectile.o: Projectile.cpp
g++ -c Projectile.cpp
ship.o: Ship.cpp
g++ -c Ship.cpp
clean:
rm asteroids Asteroid.o Bullet.o main.o Projectile.o Ship.o