Compile resource error
Posted: Thu Jan 27, 2011 9:14 pm
I just download CodeLite and I create a standard project (Executable GUI wxWidgets + wxFrame) just for test.
When I compile works fine.
But I try add resource file (rc.rc) and then dont comile anymore, even if the resource file is empty.
First I add the resource file to the project and then uncheck "Resource Compiler is not needed" options.
Build log without resources:
I am using the current version of Codelite IDE with wxWidgets 2.8.10 and Mingw32 4.4.1 on Windows XP SP3.
Sorry bad English.
Thanks in advance.
When I compile works fine.
But I try add resource file (rc.rc) and then dont comile anymore, even if the resource file is empty.
First I add the resource file to the project and then uncheck "Resource Compiler is not needed" options.
Build log without resources:
Build log with "Resource Compiler is not needed" options unchecked:----------Build Started--------
C:\WINDOWS\system32\cmd.exe /c ""mingw32-make.exe" -j 1 -f "Teste1_wsp.mk""
----------Building project:[ Teste1 - Debug ]----------
mingw32-make.exe[1]: Entering directory `C:/Documents and Settings/Donato/Desktop/z'
g++ -c "C:/Documents and Settings/Donato/Desktop/z/gui.cpp" -g -mthreads -DHAVE_W32API_H -D__WXMSW__ -D__WXDEBUG__ -D_UNICODE -IC:\wxWidgets-2.8.10\lib\gcc_dll\mswud -IC:\wxWidgets-2.8.10\include -DWXUSINGDLL -Wno-ctor-dtor-privacy -pipe -fmessage-length=0 -D__WX__ -o ./Debug/gui.o "-I."
g++ -c "C:/Documents and Settings/Donato/Desktop/z/main.cpp" -g -mthreads -DHAVE_W32API_H -D__WXMSW__ -D__WXDEBUG__ -D_UNICODE -IC:\wxWidgets-2.8.10\lib\gcc_dll\mswud -IC:\wxWidgets-2.8.10\include -DWXUSINGDLL -Wno-ctor-dtor-privacy -pipe -fmessage-length=0 -D__WX__ -o ./Debug/main.o "-I."
g++ -o ./Debug/Teste1 ./Debug/gui.o ./Debug/main.o "-L." -mwindows -mthreads -LC:\wxWidgets-2.8.10\lib\gcc_dll -lwxmsw28ud -lwxtiffd -lwxjpegd -lwxpngd -lwxzlibd -lwxregexud -lwxexpatd -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwxregexud -lwinspool -lwinmm -lshell32 -lcomctl32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32
mingw32-make.exe[1]: Leaving directory `C:/Documents and Settings/Donato/Desktop/z'
----------Build Ended----------
0 errors, 0 warnings
What am I doing wrong?----------Build Started--------
C:\WINDOWS\system32\cmd.exe /c ""mingw32-make.exe" -j 1 -f "Teste1_wsp.mk""
----------Building project:[ Teste1 - Debug ]----------
mingw32-make.exe[1]: Entering directory `C:/Documents and Settings/Donato/Desktop/z'
g++ -c "C:/Documents and Settings/Donato/Desktop/z/gui.cpp" -g -mthreads -DHAVE_W32API_H -D__WXMSW__ -D__WXDEBUG__ -D_UNICODE -IC:\wxWidgets-2.8.10\lib\gcc_dll\mswud -IC:\wxWidgets-2.8.10\include -DWXUSINGDLL -Wno-ctor-dtor-privacy -pipe -fmessage-length=0 -D__WX__ -o ./Debug/gui.o "-I."
g++ -c "C:/Documents and Settings/Donato/Desktop/z/main.cpp" -g -mthreads -DHAVE_W32API_H -D__WXMSW__ -D__WXDEBUG__ -D_UNICODE -IC:\wxWidgets-2.8.10\lib\gcc_dll\mswud -IC:\wxWidgets-2.8.10\include -DWXUSINGDLL -Wno-ctor-dtor-privacy -pipe -fmessage-length=0 -D__WX__ -o ./Debug/main.o "-I."
windres -i "C:/Documents and Settings/Donato/Desktop/z/rc.rc" --use-temp-file --define __WXMSW__ --define _UNICODE --include-dir C:\wxWidgets-2.8.10\lib\gcc_dll\mswu --include-dir C:\wxWidgets-2.8.10\include --define WXUSINGDLL -o ./Debug/rc.rc.o
gcc: 2\cmd.exe: No such file or directory
windres: gcc exited with status 1
mingw32-make.exe[1]: *** [Debug/rc.rc.o] Error 1
mingw32-make.exe: *** [All] Error 2
mingw32-make.exe[1]: Leaving directory `C:/Documents and Settings/Donato/Desktop/z'
----------Build Ended----------
0 errors, 0 warnings
What the heck is that??gcc: 2\cmd.exe: No such file or directory
I am using the current version of Codelite IDE with wxWidgets 2.8.10 and Mingw32 4.4.1 on Windows XP SP3.
Sorry bad English.
Thanks in advance.