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CL and Windows/Linux

Posted: Thu Oct 21, 2010 7:45 pm
by evstevemd
Hi,
I'm working on my little project and CL is installed both in Ubuntu and Xp SP3.
I just wanted to know if there are special settings changes are needed. I ask this because the workspace compiles fine in windows and I just took the workspace, opened in ubuntu and compile and I get missing headers. But CodeLite itself compiled fine, so wxWidgets is installed and is working.

How do you guys manage same project in Win/*nix without using some subversion or mercurial?
Thanks

Re: CL and Windows/Linux

Posted: Thu Oct 21, 2010 7:52 pm
by eranif
evstevemd wrote: without using some subversion or mercurial?
I am using SVN.

Why dont u setup your own SVN server on the linux machine, its pretty simple to configure and use - svn is not all about making the code available everywhere, but mostly the ability to revert changes and other cool features

Eran

Re: CL and Windows/Linux

Posted: Thu Oct 21, 2010 7:59 pm
by evstevemd
That is cool but I don't own a server I can access everywhere. I will see a possiblity. I wish it could be opensource, I would host on SF. but it is freeware.
BTW I realized I need to turn off resource compiler (that is one observation)

Re: CL and Windows/Linux

Posted: Thu Oct 21, 2010 10:41 pm
by eranif
You dont need to "own" a server, any linux desktop can do it

For example:

https://help.ubuntu.com/community/Subversion

Eran